R/Psychonaut: A psychonaut is a person who experiences intentionally induced altered states of consciousness and claims to use the experience to.
Psychonauts Widescreen Patch is a mod for Psychonauts, created by ThirteenAG.
Description:
This mod adds full widescreen support to Psychonauts.
Instructions:
Download and extract the archive to the game directory, where the exe is located.
Check the ini file for available features.
Report problems with download to [email protected]
Name | Type | Size | Date | Total | 7 days |
---|---|---|---|---|---|
Psychonauts - v.1.02 | demo | 454.1 MB | 5/30/2005 | 2K | 5 |
Psychonauts - Psychonauts Widescreen Patch v.2112017 | mod | 1.7 MB | 10/21/2018 | 194 | 5 |
Psychonauts - v.1.04 | patch | 10 MB | 10/5/2005 | 1.9K | 1 |
You may remember me by PsychoPad, PsychoWide and unofficial gog and retail patches for PsychoNauts.This time im going to bring you improved textures for most of game objects.At the moment this thread is more like placeholder and recuitment thread for people who want to join me and help making this mod.I just started working on it, but its based on my progress with PsychoWide, which already had some High res textures for loading screens. And now i have uncompressed tga sources for most of textures used in game and im going to make them even better. The most notticable improvement will be with textures that have alpha channels, their edges going to be smoother now, other improvements will be with textures that had bad texture compression artifacts, and probably textures that will benefit from enlargmen will have higher resolution and if its possible, normal maps will be created for objects and surfaces that doesnt have them, but im not sure that this thing will really work.How is that possible?
Thanks to DF releasing most of source files with latest patch, not sure if this was done with purpose or was a mistake, but this will help to improve game a lot. You may nottice that at the moment game cant use these textures, but hack method i 'invented' for PsychoWide will make this possible. However textures require some conversion and in some cases enlargment and detailisation work to make some visible improvements, and that what im already doing right now.
I will probably merge this with other of my PsychoNauts patches, included not announced few.If you guys want to help with texture mod, contact me please. The most needed help is ability to re-draw catroonish textures with original texture as reference and very close to original look and style. Its not typical 'realistic' game, so usage of free texture banks (which the usual method for making high res mods for games like GTA) will not work for Psychonauts.Release date: when its done. Originally posted by:A little progress with uMod texture injection. Just to show some difference:low res vanilla2x high res source + x2 S-spline enlargmentUpdate:Double fine configured steam to remove all textures from Psychonauts folder, i just notticed that they wiped out my mod from my own HDD. Im dissapointed, frutrated and dont feel motivated to start this mod again from scratch, source textures and about 30% of textures reworked reworked by was removed all at once:-(Update:GUYS!!!!!
I FOUND BACKUP OF HD TEXTURES AGAIN!But i still dont have time to dump everu texture and find its hash.I REQUEST YOUR ASSISTANCE!Command line utility that can list, extract, and repack (even files of bigger size) files from level and main file archive IS VERY NEEDED! Making this mod is harder than i expected. www.deep-shadows.comThe models it outputs are rubbish to dense packed to be worth anything without severe cleaning in a 3D model program, but 99% to 100% of the textures come out perfect. About five seconds per Level/Area and it's the whole magilla player skins, npc skins, props textures, 2d sprites, backdrop billboards, skydome.everything.P.S. Just went looking at the Psychonauts Explorer source code.looks like it is written in pascal? Anyway I'll look into the source code and see if it can be upgraded a bit. I'll let you know on it in a couple of days if it is go or no go.P.P.S.
Wow the Psychonauts Explorer is just a file dumper that's kinda lame and last update was five years ago. Still one of the authors threads on the file system is still up on the lucasarts board so at least thre is something in the way of notes.