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Achilles is a gameplay modification for Arma 3. It expands the Zeus real-time editor with many new additions as well as provides bug fixes. Fix: Hotkey for remote control and switch unit features did not work while the map was open.
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Please take it up with your unit or the server admins.Yes this game is good. Yes you should get it.
Question posts like these clutter up the feed. Please use the pinned weekly questions thread to ask questions if you're considering getting the game.Performance and PC Build questions belong in the weekly questions thread.
Please help us keep the feed clean and post these types of questions in the pinned weekly questions thread.Don't be a dick. Please try to remain polite and follow.NEW TO THE SUBREDDIT?.Read the.See if you're looking for a community to join.Search the subreddit before posting; your question has probably been asked and answered before!.Use the Weekly Questions Thread pinned to the frontpage for general questions.You are responsible for reading the sidebar and subreddit rules. If your post has been removed, it's probably violated a subreddit rule. So I've been trying to host a server that has zeus and then on top of that ace3. Now normally you don't have to do anything BUT I want to have forexample the advanced medical system that ace3 comes with but its not enabled by default.
Could someone please help me on how I can enable all the stuff that isn't enabled in ace3 from default while also have zeus? I tried to add all the modules in eden editor and sync it to manage addons and sync manage addons to game master module but doesn't work. It works to just pop down the modules on eden editor singleplayer but not when you are hosting a multiplayer server. So I really need help with it.
So boring with the 'user friendly' system that ace3 comes with. Please help:(. As the other two guys that have commented have said, you need to place the ACE modules in the Eden editor. My suggestion to you if you're starting out is to place ALL the ACE modules, configure them all as you're able (some don't allow configuration), and ACE should be good to go. If you don't know what one of the options or modules does as you're setting them up, look at the to learn as you go. You don't need to sync these modules to Manage Addons.
In fact, syncing these to the Game Master module could cause issues of which I'm not aware.To use Zeus, you'll need the Game Master module placed, and either synced to a player or set up to for #adminLogged, for instance. I place a Manage Addons module also sync it to the Game Master module, along with one object from every mod I want accessible. (I'm probably doing this the wrong way, but it works for me in MP games.) Anyway, my setups look like this in 2d:Also, if a category is minimized in those pictures, just leave it as default. (Like, Presence is a minimized category in most of those pictures when I have module/object attributes visible.)Edits: Style, clarity, etc.